Demonkin

Demonkin, known as X in abyssal are found rarely across the entirety of Beunha. Created when a mortal's bloodline has been joined with demonic blood, it typically lays dormant for generations before emerging. Most families see the emergence of a demonkin a terrible omen, but there are a few cultures, such as the nation of Y, who celebrate the birth of any demonkin child.

Demonkin Traits
Ability Score Increase. Your Strength increases by 2, and your Constitution increases by 1.

Age. Demonkin mature at a similar rate to humans, but live a bit longer, usually to about 120 years.

'''Alignment. ''' Demonkin are almost always chaotic, and sometimes share the evil tendencies of their planar ancestors.

Size. Demonkin are typically taller and burlier than other humanoid races. Your size is medium.

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Natural Weapons. You have teeth, claws, horns, spines or a barbed tail, that are natural melee weapons, with which you’re proficient. When you hit with them, the target takes piercing damage equal to 1d6 + your Strength modifier.

Hellish Intimidation. Demonkin have maintained the abyssal visages of their ancestors; they gain proficiency with Charisma (Intimidation) checks.

Languages. You can speak, read, and write Common and Abyssal